CYAS Ultimate Frisbee Rules
©2014 Catholic Young Adult Sports, all
right reserved, (last rev. 3-11-15)
All rules below modify or compliment the 11th
ed. Ultimate Rules found at:
communications will happen via email to captains (captains please contact your
the event of questionable weather, we will post to our Facebook Page and
attempt to text/email captains. It is unlikely ultimate will be cancelled for
weather, so assume we play unless you hear otherwise.
CYAS GENERAL LEAGUE RULES
CODE OF CONDUCT
required in this league. Such as:
The officials are
volunteers that give time to make your game more enjoyable; please thank them
after every game for offering their time! We encourage you to buy them
food/drinks after the games (it doubtfully will help you on the field, but
All games are in the
hands of the officials. Any questions/discussions about the rule
interpretations should go through the team captain.
Pray before and after
games (optional if not Catholic), and shake hands after games
Go out to the socials
and comingle with other teams
Encourage and engage
players that are not as athletic/skilled, these are rec. leagues!
Unsportsmanlike conduct will not be tolerated and may result in ejection from games
or the league. This includes:
teams (in casual leagues) & running up the score
(including the Lord’s name taken in vain), racial slurs and verbal abuse
and/or physical abuse
acting out of anger,
including throwing equipment or personal items
officials, staff, participants, or fans
abuse of the honor
sportsmanship whether victory or defeat
failure to provide
volunteer referees where assigned
ALL TEAMS WILL BE
GIVEN SPORTMANSHIP RATINGS AFTER EACH GAME - CAPTAINS MUST SIGN OFF ON THEIR
Rating will be added into the league standings. The end of the season
tournament standings are determined on the point system that a win is worth 6
points, a tie is worth 3 points, and a loss is worth 0 points. With the
sportsmanship rating, during each game, every team is able to receive a maximum
of 10 points per game.
Teams will be given a sportsmanship rating by the officials & commissioner
after each game. The scores are determined as follows:
4 - Excellent Conduct
and Sportsmanship – Players cooperate fully with the officials and the opposing
team’s members. The captain calmly converses with officials about rule
interpretations and calls. The captain also has full control of his/her
3 – Good Conduct and
Sportsmanship – Team members verbally complain about some decisions made by the
officials and/or show minor dissension. Teams that receive 1 severe
behavioral penalty will receive no higher than a 3.0 rating.
2 - Average Conduct
and Sportsmanship – Team shows verbal dissent towards officials and/or the
opposing team. Captain exhibits minor control over his/her teammates, but is
in control of their own temper. Teams receiving multiple bahaviour fouls
will receive no higher than a 2.0 rating.
1 – Below Average
Conduct and Sportsmanship – Teams constantly comment to the officials and/or
the opposing team from the field and/or sidelines. The team captain exhibits
little or no control over teammates and/or himself/herself. A team which
receives an ejection can receive no higher than a 1.0 rating.
0 – Poor Conduct and
Sportsmanship – Team is completely uncooperative. Captain has no control over
teammates, and/or their own temper. Any team causing a game to be forfeited,
by not showing, or receives multiple ejections shall receive a 0.0 rating.
A team that receives a
0.0 rating must have their captain meet with a CYAS representative before they
are eligible to play their next contest.
A team winning a
contest by Forfeit or Honest Effort Forfeit will receive a 4.0 rating
A team that does not
provide the required refs/timers/scorekeepers, if assigned, will receive a 0
sportsmanship point rating for that week.
Substitutions- If a team
does not have enough players to field a team, they may get a substitute:
- From another team (a
“League Registrant”), if the game is not a tournament game.
- From outside the
league, but they must sign a liability waiver (even if they have played in
- If the substitute is
from outside the league they may only play in two (2) regular season games
without registering online. An outside player must register and officially
join the team roster online in order to play in any tournament game, and
they must have played in at least one (1) season game (as evidenced by
having a sub waiver on file).
- For teams under
individual pay, special arrangement may be requested, but will only be
allowed if a team needs players to be playable in the tourney. The above
rules will still apply.
CYAS ULTIMATE GAME
Number of Players
1. A full team
consists of 7 players on the field.
2. Please check
the website for gender ratios. It will either be a 5men/2women league or a
3. Forfeits are
not allowed, so a team must play down players, or captains may agree on a
change in the gender requirements before starting, when necessary.
Length of Game
Games will be either:
90 minutes long or played to 15 points win by 2, or first to 17,
whichever comes first
50 minutes long or played to 11 points win by 2, or first to 13,
whichever comes first
There will be a horn to announce when the game starts, a 10min.
warning and another horn to announce the end of the game. Teams continue to
play through any point already started after the time is up. If the result is a
tie, they play one more point to determine the winner.
Starting the Game
1. League games
will begin promptly at the scheduled time.
representative from each team will flip the disc to receive the first pull.
The winner will receive the initial
pull and the loser will choose which end zone to initially defend.
1. For the sake
of less confusion, any pull (kickoff) that lands in the endzone or out of bounds through
the endzone may be brought 5 yards out in the middle of the field. During non-kickoff play a disc that lands in, or goes out of, the endzone must be brough forward where it landed or went out (e.g. if the disc goes out the side of the endzone then the thrower will start on the front corner of the endzone).
2. If you touch
the pull, you must catch it. You can’t knock it down out of the
air, or let it hit your leg, else it’s a turnover. If it hits the ground and
starts rolling, you can stop it, but you cannot kick it forward to gain advantage.
3. A player
involved in a foul is responsible for calling the foul (fouler/foulee). A
teammate cannot call it on their behalf. The foulee responds “contested” or
“not contested”. No other words or discussion are necessary (Ultimate is a game
of honesty and little stop time). See the complete rules for how to handle this
4. A disc must
be returned in-bounds before being put in play. Out of bounds disc are brought
in where reasonably thought to have exited the boundary line. A disc being brough in-bounds, should be tapped on the ground or tapped by a defender to physically signify the disc is back in play (a violation can be called if defenders were not ready because a disc was not tapped in). A player on offense that fetches a disc, must be the one to make the first throw. They cannot handoff the disc, even if still out of bounds.
5. A space the length of ONE
DISC must be given to the thrower, not an arm’s length. If the marker is called
for this violation, they must correct it before continuing the stall count.
Once corrected, the stall count is continued with the last number reached minus
one. However, if an infraction is solely due to the movement of the thrower, it
is not an infraction.
5. If the field is marked with boundary lines then the boundary lines and goal-line are considered out-of-bounds. A player must make in-bound contact for any completion. Straddling the line is out. In a field marked with cones, the imaginary line between cones is considered in-bounds. Out-of-bounds calls are to be made by the player with the best view of the line, if there is disagreement the point shall be replayed.
6. Teams have 90 seconds to
make any substitutions and return the disc to play after a point. A game
cannot end in a difference of one-point because of a delay on the pull by the leading team.
All players are
encouraged to wear tennis shoes or cleats without metal spikes. Open toed
shoes are not allowed, and bare feet are at the players own risk of injury.
Frisbees will be provided
by CYAS. Teams must use the provided equipment or a Disccraft official 175g
Since our league tends to
be a novice to intermediate league, we were debating on removing the CUP Zone
defense option, but instead we have decided to just give some general strategy
to everyone. This link provides some great resources for setting up your team’s
offense and defense: http://ultyplaybook.freeservers.com/beginner/all.html